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There I sat at 10:52 PM on Thursday the 25th of August trying to write with nothing to say. Writer’s block is a terrible thing ladies and gentlemen. I can’t guarantee a coherent article this time but I’ll do my best to keep it interesting. That’s the reason I write, to inform and to entertain you guys! We all play games for different reasons, be it for entertainment or distraction, enjoyment or the challenge of it. Last weekend I had the opportunity to play the Titanfall 2 Technical test, I played a few rounds, went around in training mode for about an hour to fiddle around, it was a good time. But how can someone review a technical test? Well, considering I’m writing this on the fly and have a bad case of writer’s block, we’re about to find out.

Titanfall2

As I booted up the game, I was pleasantly surprised by the graphics. It’s a gorgeous technical test build, I only hope it stays that way come October 28th when the full game is released. Before I touched matchmaking, I went directly into the tutorial. The movement is quite exceptional, it’s incredibly fluid and wall running was simple enough to master after a few attempts. The guns were varied, yet completely forgettable. I used a basic assault weapon and just two shot the AI’s in the training mode.

Once I had spent at least an hour in training, I was ready to take my forgettable ride to the internet. I went into matchmaking and prepared for some epic Titan on Titan action, only I wasn’t trained how to use a Titan. I got into my first match and I was ready to shoot some online folks (especially since I was dreading my actual job the next day). I hopped in and saw an orange guy in the distance, I peeked through a window and two shot him, I was impressed with myself. I spotted two more enemies and quickly dispatched of them. I felt like I was king of the castle. That is, until I realized the were AI’s. I set out to find a real player to kill, upon finding one, I took him out while he was messing with his grappling hook. I was unaware they had added this grappling hook and quickly started Spiderman-ing my way across the map.

I landed on the ground and instinctively activated my new-found mobility option, only a player got in the way and was dragged to me. I’m sure dread ran across his face as joy came to mine. I laughed as he flailed around, attempting to assess his situation. As soon as the grappling hook let him go, he ran away, I may or may not have made him my yo-yo. I killed him after the third time I yanked him (Bad choice of words? Nah! No rules tonight!). Titanfall 2 is the only game where I can say I made another player, not my bitch, but my yo-yo. Something about that seems worse than the usual X-box Live insult barrage we all receive on a daily basis.

The audio was great, everything sounded realistic and the gunfire was impressive. I knew someone was behind me from hearing it, I love stuff like that. All in all it was a great technical test. I had fun and thought the game worked well. I had no network issues, no glitches, no discrepancies, just a lot of grappling hooks and gun fire. The reason I didn’t mention me using a Titan in this article is because I spent a total of 2 minutes in one before I died. I didn’t forget, I just don’t have much to say.  I’m not sure if yo-yoing someone is enough to convince me to buy this game, but I’m sure I’ll end up getting a copy to review.

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